Test: Alone in the Dark (Xbox 360)

amazon prime video catalogue february 2020

I love that smell when I open a new game. You know, that new plastic smell with the manual waiting for you. Not that you’ll ever read it, but at least it’s there.

NeoAngel wishes me a good game when I tell him that I’m starting Alone in the Dark, I answer “we’re going to try” in view of the mixed reception he got on the internet. So, what’s the status?

The first advantage we have in this game is this principle of chapters cut into sequences: as soon as you are blocked, you can pass. For the curious: no, you don’t have access to the end of the game, you must have completed a certain number of sequences beforehand. They are sometimes very numerous and other times too absent: some passages would have deserved to be better cut because when you die, you return to the last sequence started.

Yes, we die quite often: due to very frustrating handling and camera management. See very messed up in some sequences but you get used to it after weighing a big hour.

Connected or not, it sometimes took me a long time a lot of time, to figure out what to do and where to go… A sequence is symptomatic at the beginning: the hotel collapses and before you realize it’s collapsing, you’re already dead. Top cool

Fire: Ally or Enemy?

As far as atmosphere goes, we’re really there. A real thriller with suspense and perfect music, but the French dubbing is quite really messed up. Especially since it is impossible to skip the kinematics beginning the sequences already seen. On the other hand, those from “previously in Alone in the Dark” (these are mini-summaries of what happened before) may have passed, thank God.

In addition to a bad dubbing, the dialogues are really average or even silly at times… Wondering if it’s not a caricature. “I feel what you feel” and they kissed… It’s beautiful :’)

Add to that a main character who’s exasperating enough because he’s a cynical hero who’s jaded by everything he’s told, especially for a man with amnesia…” I don’t know who I am and I’m going to save the world”. Yep.

Alone in the dark:

Mister, it’s too dark, I can’t see where I am or where I have to go…

Big game face: start again 15-25 times the taxi ride from the beginning… You have to be patient… And hop, the success of the 10 miles driven unlocked just with this New York ride! Big, big level design problems on this part, if you don’t go exactly where you want, you’re dead and you have to start all over again… Very, very, very frustrating and annoying. The spectacular and sensational cinema is here, but the gaming experience is elsewhere. The slightest wrong turn and you’re stuck and dead. The slightest bit of asphalt grazed and it’s either blocked or gone and dead.

One thing is sure: all the car rides are very bad. These aren’t the guys that took care of V-Rally, are they?

New York taxis are decidedly bad

Some passages are fortunately more pleasant and really taking to play… Phew! Like all series, some episodes are worse than others… Overall, the beginning of the game is more messed up, technically speaking, than the end, but many passages would have deserved much better settings at all levels to really have a great gameplay experience.


” Euh René, where do these theatres come from in history? »

“What story? »

Yes, because the end, my friends, I’m not going to tell you but total WTF. For doing it a couple of times, I didn’t get that at all. End… (ahahahah)

I’m going to give some good points: excellent kinematics, exceptional music, very good management/mixing of objects and of course surprising dynamic fire management.

In conclusion, Alone in the Dark remains a good game with excellent gameplay and game design ideas, well crafted graphics but annoyingly handicapped by technical aspects yet essential: handling and camera management. Add to that a lot of little bugs and approximations and you get a terribly frustrating game that you would have thought was much better. Too bad.

Reviews: don’t put more than 30-35€ on it

Edward almost got his ass kicked with his adventure

I love that smell when I open a new game. You know, that new plastic smell with the manual waiting for you. Not that you’ll ever read it, but at least it’s there.

NeoAngel wishes me a good game when I tell him that I’m starting Alone in the Dark, I answer “we’re going to try” in view of the mixed reception he got on the internet. So, what about it?

The first advantage we have in this game is this principle of chapters cut into sequences: as soon as you are blocked, you can pass. For the curious: no, you don’t have access to the end of the game, you must have completed a certain number of sequences beforehand. They are sometimes very numerous and other times too absent: some passages would have deserved to be better cut because when you die, you return to the last sequence started.

Yes, we die quite often: due to very frustrating handling and camera management. See very messed up in some sequences but you get used to it after weighing a big hour.

Connected or not, it sometimes took me a long time, a lot of time, to figure out what to do and where to go… A sequence is symptomatic at the beginning: the hotel collapses and before you realize it’s collapsing, you’re already dead. Top cool

Fire: Ally or Enemy?

As far as atmosphere goes, we’re really there. A real thriller with suspense and perfect music, but the French dubbing is quite really messed up. Especially since it is impossible to skip the kinematics beginning the sequences already seen. On the other hand, those from “previously in Alone in the Dark” (these are mini-summaries of what happened before) may have passed, thank God.

In addition to a bad dubbing, the dialogues are really average or even silly at times… Wondering if it’s not a caricature. “I feel what you feel” and they kissed… It’s beautiful :’)

Add to that a main character who’s exasperating enough because he’s a cynical hero who’s jaded by everything he’s told, especially for a man with amnesia…” I don’t know who I am and I’m going to save the world”. Yep.

Alone in the dark:

Mister, it’s too dark, I can’t see where I am or where I should go…

Big game face: start again 15-25 times the taxi ride from the beginning… You have to be patient… And hop, the success of the 10 miles driven unlocked just with this New York ride! Big, big level design problems on this part, if you don’t go exactly where you want, you’re dead and you have to start all over again… Very, very, very frustrating and annoying. The spectacular and sensational cinema is here, but the gaming experience is elsewhere. The slightest wrong turn and you’re stuck and dead. The slightest bit of asphalt grazed and it’s either blocked or gone and dead.

One thing is sure: all the car rides are very bad. These aren’t the guys that took care of V-Rally, are they?

New York taxis are decidedly bad

Some passages are fortunately more pleasant and really taking to play… Phew! Like all series, some episodes are worse than others… Overall, the beginning of the game is more messed up, technically speaking, than the end, but many passages would have deserved much better settings at all levels to really have a great gameplay experience.


” Euh René, where do these theatres come from in history? »

“What story? »

Yes, because the end, my friends, I’m not going to tell you but total WTF. For doing it a couple of times, I didn’t get that at all. End… (ahahahah)

I’m going to give some good points: excellent kinematics, exceptional music, very good management/mixing of objects and of course surprising dynamic fire management.

In conclusion, Alone in the Dark remains a good game with excellent gameplay and game design ideas, well crafted graphics but annoyingly handicapped by technical aspects yet essential: handling and camera management. Add to that a lot of little bugs and approximations and you get a terribly frustrating game that you would have thought was much better. Too bad.

Reviews: don’t put more than 30-35€ on it

Edward almost got his ass kicked with his adventure

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