Stranger of Paradise: Final Fantasy Origin – Thief job tips

This is an article on gaming tips that I may have missed while playing the game.

The “stranger of paradise jobs” is a popular Final Fantasy game. In the game, you play as a thief who must steal from the rich to give to the poor. You will find that there are many different jobs available in this game.

The Thief is one of the most powerful advanced occupations in Stranger of Paradise: Final Fantasy Origin, out of 27 total vocations. There are few things more rewarding in the game than using an enemy’s immediate ability on itself or one of its allies.

The next section contains advice for the Thief, as well as suggested job pairs.

The Thief’s Mentality

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The Thief’s job ability enables you to steal an enemy’s immediate ability, which would ordinarily need timing your Soul Shield with the foe’s use of the ability. We suggest assigning the Steal ability to at least one combination so that you may use it even if you’re not in one. You have the ability to be more aggressive by setting it to at least one combo link.

With the exception of elemental magic, most immediate abilities cause a significant amount of damage to the enemy you took them from. If a creature’s immediate ability is a water-infused assault, for example, that opponent will be immune to the water damage it does.

Both daggers and knuckles are available to the Thief, although your weapon of choice is mostly a matter of personal taste. They each have their own set of skills. With each subsequent strike, Knuckles increases your boost level, emptying the break gauge faster and causing more normal damage. They’re for folks who like playing aggressively.

The daggers take a bit more dexterity to use efficiently, although there are several safeguards in place. Unless you’re utilizing the Duelist profession or equipping your Thief with Duelist affinity gear for critical damage, daggers won’t deplete the break gauge as quickly as knuckles. Daggers, on the other hand, feature two combinations that enable you to barely evade harm. The first combination has you sliding to either side of an adversary mid-attack, while the second combo has you starting a backstep assault. Both of these techniques cover a significant amount of ground, making them suitable for a variety of circumstances.

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Combining the Thief with the Berserker is exceedingly hazardous, particularly in boss battles, although high-level players may stomp through routine encounters and even bosses if they handle the two occupations well. The Berserker’s job ability increases damage while also increasing the likelihood of stun. You may also get Berserk Mastery via its career tree, which recovers health for every destroyed opponent while this condition is active, but only while you are the Berserker.

You can’t utilize potions when in the Berserker condition, unfortunately. Its incapacitating effects, on the other hand, persist even when you change occupations. As a result, for less experienced players, the Thief and Berserker combination may be risky during boss encounters. If you don’t have a good grip on evading, blocking, and parrying, you may want to skip this combination.

We offer the Duelist as a much safer alternative. It’s a simple work, but it’s also the only one with its own window of invulnerability, which may be enhanced further down the job tree. With a leveled up Duelist, players who have trouble recalling boss and monster patterns are often safe.

If you still want the stopping strength of a profession like Berserker, but without the danger, the Marauder is a good option. Its Upheaval job ability causes a lot of break gauge damage, as well as causing numerous debuffs at the same time, with varied intensities depending on how long you charge the swing. Thieves, particularly those that use knuckles, will be able to use these debuffs to finish off adversaries.

The “stranger of paradise final fantasy origin wiki” is a wiki that has tips for the “Stranger of Paradise: Final Fantasy Origin.” The game is a turn-based RPG.

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