Plants vs Zombies: Battle for Neighborville (Switch)

all the major EA franchises, Plants vs Zombies is the one I’ve wondered the most why it still hasn’t been ported to the Nintendo Switch A game like Plants vs. Zombies! Battle for Neighborville, essentially Battlefield’s light, cartoonish version, seemed perfect for the system. Not only for its multiplayer capabilities, but also for its novelty and colorful graphics. EA and PopCap have been slow to bring this franchise to the new Nintendo system, but the battle for Neighborville is finally here, and the release is actually bigger than you think.

Good morning darling.

The main reason for this craze can be summed up in one word: Freeze. EA’s monumental engine drives most of the company’s projects and was previously considered too complex to run on the Switch. That’s why we’ve had inferior versions of FIFA in the past. Still, the Switch version of Battle for Neighborville marks the debut of an engine that runs on older mobile hardware. This transition was not perfect, as I will explain in more detail in the following paragraphs, but it is nevertheless an interesting achievement. I never thought the publisher would try to make their engine work with the Switch.

The Frostbite engine provides stunning graphics with vibrant colors and an amazing amount of detail in every character and map. Sure, Battle for Neighborville isn’t as visually demanding as Battlefront, but it doesn’t look like an Xbox 360 game either. Overall, this Switch version looks pretty good, but there’s a catch: There are problems with the framework. It usually runs at 30 frames per second, but the frame rate drops when things get too hectic on screen. Due to the multiplayer nature of the game, you can expect some problems when playing online.

You can die, but that doesn’t justify bad clothing.

These questions are certainly annoying, but given the simplicity of the game and the fact that it’s aimed at beginners, you can get used to them. The steering is responsive, even with these imperfections. The support is also quite generous, which makes up for the fact that the analog Joy-Con sticks aren’t Nintendo’s best work. You can also use motion controls to get better aim, but I wouldn’t recommend doing that.

Plants vs. Zombies! The battle for Neighborville really shines through. It’s an impressive package with 24 characters, four offline campaign modes, a huge pile of cosmetics and the usual multiplayer offerings.

I like that they changed the name Kill to win to make the game more PG.

None of the multiplayer modes are exciting, but they are varied enough to satisfy. With so many characters to play as, you’re sure to find a plant or zombie that best suits your play style – kind of like Battlefield meets Overwatch. Offline campaigns are short, about seven hours, and far from in-depth, but again, they’re a nice distraction when you’re away from the router. It’s also ridiculously simple, which is a great way for newcomers to get used to the game’s controls and mechanics. Plus, they’re full of puns that I can’t resist.

The only thing I wasn’t really a fan of was the game’s progression system. It’s a chore, that’s for sure. Each class requires an excruciating number of levels until you unlock all the costumes and extras. Multiply that number by twenty-four, and you can imagine how cattle-spewing this game can be at times. Multiply that again if you decide to play solo, as it will be even slower to master.

I really don’t think this environment is suitable for a plant like me.

Even though the Switch version of Plants vs. Zombies! The battle for Najorstad is far from perfect, I’m really glad it exists. Not only does it show that more complex multiplayer shooters can work well and find fans on the Nintendo system, but it also shows what EA can do with the system when extra effort is put into coding the game. Just the fact that the Frostbite Engine works on a handheld device, an idea once thought impossible, opens up a lot of possibilities in the near future.

The Frostbite engine (finally on Switch!) allows for impressive visual effects, but the frame rate is not up to par. The framerate issues make the gameplay a bit difficult, but the simple controls and generous aiming make up for it.
Plants vs. Zombies! Battle of Najorville doesn’t have a great soundtrack, but it’s also anything but terrifying. He’s just out there doing his job. The sound effects are also satisfactory. While the performance isn’t great and the progression system is a real hindrance, there’s a lot to like about this lightweight version of EA’s more complex multiplayer shooters.
Last block : 7.0

Plants vs. Zombies! Battle for Neighborville is available now on PS4, Xbox One, PC and Switch.

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A copy of Plants vs. Zombies! The Battle of Najorville was supplied by the publisher.

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frequently asked questions

Will plants fight zombies for Neighborville?

Yes! Plants vs. Zombies! Battle of the Neighborville series on Nintendo Switch on the 19th. March 2021.

Plants vs. Zombies – will it be included?

Now on Nintendo Switch Complete hilarious missions and defeat epic bosses in Weirding Woods, Mount Steep, and Neighborville Town Center to collect medals and unlock cool outfits.

Plants vs. Zombies in Neighborville fighting on all platforms for 2020?

Re : This is a new PvZ game: The battle for cross-platform Neighborville? No crossover matches at this stage.

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