Elden Ring is a hack-and-slash game set in the aftermath of an apocalyptic event that has allowed humans to regain dominance over their own planet. Players explore and battle through a world rendered as 16th century drawings, driven by the idea that players should use what they see to fight back against the unknown dangers lurking on each map.
Elden Ring is a game that has been released on PC and Xbox One. The weapons in the game are very interesting because they have stats that can be interpreted. This article will explain how to interpret weapon stats in Elden Ring Read more in detail here: elden ring weapon stats explained .
If you’re new to Soulsbourne games, the sheer amount of metrics to keep track of might be overwhelming, particularly when deciding what weapons and shields to use. Why aren’t you able to use Godrick’s Axe? What does it imply for a weapon to have “Guarded Damage Negation”? Once you’ve figured out how to understand weapon stats in Elden Ring you’ll be able to do all of this and more.
To begin, you may always select the Help button on a stat screen (typically connected to Select or the two squares button on PC/Xbox) if you forgot what the stats do. This will enable you to choose a statistic and learn more about it. Weight, attack power, guarded damage negation, attribute scaling, attributes needed, and Effects that are not active are the six factors to pay attention to when it comes to weapons and armor. Let’s take a look at each category one by one:
The term “weight” refers to how hefty your weaponry are. Heavier weapons are slower to chain attacks with, but they usually come with a lot of damage or a large, sweeping strike range to compensate. Furthermore, your movement and roll speed are affected by your entire weight. Fast rolling is possible when you have less than 30% equip load, medium rolling is possible when you have 31% to 70% equip load, and heavy rolling is possible when you have 71% to 100% equip load. You won’t be able to roll at all if your encumbrance level exceeds 100 percent. The more weight you carry, the slower your movement and running becomes.
Guarded Damage Negation and Attack Power
The Attack Power section specifies how much damage your weapon will do and what kind of damage it will deal. The Highland Axe will deal 224 Physical damage in the scenario above, plus an extra 164 Physical damage owing to its Heavy subtype. This is based on the Strength metric, which we’ll discuss in more detail in the following section. Weapons that provide Physical damage as well as an extra elemental type, such as Magic, Fire, Lightning, or Holy, are rather common. These components may help you deliver more damage to adversaries who are vulnerable to them, as well as get around enemies who are blocking all of your physical assaults.
When guarding using the item in issue, Guarded Damage Negation reveals what percentage of damage will be prevented. This applies to both weapons and shields; if you hold a weapon in two hands and press L1, you may block with it. The Highland Axe, in the example above, will neutralize 47 percent of Physical damage while blocking, but only 31 percent of other elemental damage otherwise. This stat is particularly essential on shields – any shield that eliminates 100% of Physical damage is an excellent shield to have during your Elden Ring adventure.
Attribute Scaling and Required Attributes
Attribute Scaling refers to how well you will perform with a weapon depending on your own characteristics. The Finger Seal above, for example, has a Strength Scaling of E, indicating that it would perform badly if used to punch someone. However, it has a Faith Scaling of B, which implies that if your Faith is strong enough, any incantations done with the Finger Seal will deal considerably more harm. The greater the Attribute Scaling and the higher the Attribute, the more damage you’ll cause in general.
The Attributes Required section informs you of the very minimum requirements for using the weapon or shield in question. While you may use a weapon if you don’t fulfill the minimum stat requirements, you’ll do much less damage and won’t be able to fully perform any Arts or cast spells with it.
Effects that are not active
This section simply tells you what passives are associated with the item in question. Most weapons and shields do not have any Effects that are not active, but some of the most powerful items do. In the example above, the Ant’s Skull Plate causes a poison and scarlet rot buildup of 90 every time you equip it — a small price to pay for a very effective shield that blocks 100% physical damage and half of the other elemental damage. It’s always worth checking to see what passives are in effect for any new pieces of gear you find.
Frequently Asked Questions
What do the stats in Elden Ring mean?
A: The stats in Elden Ring are a way to measure the players progress through the game, as well as their success at completing various areas.
What is weapon scaling Elden Ring?
A: Weapon scaling is a feature that allows players to scale the power of their weapons. This includes increasing damage, reducing aim assist, and changing weapon accuracy.
What does Dexterity do in Elden Ring?
A: Dexterity is a stat that affects the speed of your attacks and how quickly you can strike enemies. It also determines if you are able to parry an enemys attack, deflect it away from yourself or dodge out of the way. Other related stats include Speed and Strength
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