Final Fantasy VII Remake is becoming less and less mysterious. As the launch of this revisit of FF VII approaches, we are getting a better grasp of what Square Enix is going to offer us with this title. Which, as you will see, is not lacking in particularities.
We’re learning more and more about Final Fantasy VII Remake. Square Enix shared a lot of information about the stock at E3 2019 and new information has also been unveiled since then. We are summarizing in this file all the important elements that we are aware of at this time.
Initially scheduled for March 3, 2020, Square Enix has decided to postpone the release of Final Fantasy VII Remake to April 10, 2020. The producer Yoshinori Kitase expressed himself on the subject through a press release published on January 14, 2020:
“We know that many of you have been waiting for the release of FINAL FANTASY VII REMAKE and have been patiently waiting to explore the fruits of our labour. In order to be able to offer you a game in line with our vision, and whose quality is up to the expectations of our fans, we have decided to postpone the release date to April 10, 2020.
We made this difficult decision so that we could take advantage of a few extra weeks of work to put the finishing touches on the game and provide you with the best possible experience. I would like to apologise to all our fans, and to the whole team, because I know that this means you will have to wait a little longer before you can play the game. Thank you for your patience and support”,concludes the producer.
When the game is released in April 2020, we will only have the first part of the game available at that time. The publisher has indeed decided to divide the long adventure of FF VII into several games. The exact number of episodes to which we will be entitled has not yet been specified. This will certainly depend on the commercial success of the former.
This announcement had caused a controversy, because it will be necessary to buy at a high price each game in order to enjoy the full experience, causing fears of a “kit game“. The Japanese developer defended himself by ensuring that each episode offered as much content as a standard title. For the first one, for example, we will only stay at Midgar, but we will have the opportunity to dive deeper into the events than in FF VII.
Square Enix has been criticized for failing to include an “Episode 1” or similar statement on the game jacket. No launch window for the second chapter of this Final Fantasy VII Remake is known.
As we told you before, the first episode of FF VII Remake will be sold at the standard price of an AAA game. Therefore, count 69.99 euros for the standard version. If you pre-order, you get a Chocobo Chicken Summoning Material.
Then we have the Deluxe Edition at 89.99 euros. In addition to the title of course, these 20 extra euros allow you to get your hands on a bound artbook, a mini soundtrack, a Sephiroth Steelbook case as well as downloadable content material for the Pampa invocation.
Finally, we find the 1st Class edition at the price of… 299,99 euros ! For collectors and licensing enthusiasts only. In addition to the benefits described above, players who invest this amount receive two miniatures. One of Cloud with the dimensions 9.6 cm x 4.8 cm x 26.7 cm and weight 400 g, the other much larger Hardy-Daytona with the dimensions 15.6 cm x 42.7 cm x 17.5 cm and weight 1500 g.
The GameStats site, which lists all the files preloaded on the PSN servers, has detected a playable demo of Final Fantay VII Remake. Not yet available for download, it is possible to download the entire demo on Youtube, as some players would have managed to get it. This demo is similar to the one presented at E3 2019 in Los Angeles, and would allow players to progress to Scorpion Sentinel, the game’s first boss.
We’ll move on to the question of support. Except surprise, Final Fantasy VII Remake will be a PS4exclusive, whereas the original was available on PS1 and PC. Rumors of an Xbox One release were quickly quelled. No PC version announced for the moment either. The game will only be accessible to Sony’s loyal followers.
There is still hope that the other platforms will be served at some point. It was long thought that Death Stranding would be a PS4 exclusion for example, but Hideo Kojima and his teams finally communicated an upcoming computer availability.
Let’s first note that this is a remake and not a remaster. That is to say, there are many more changes than if Square Enix had gone on the second case. The developers go back to the original story, but take the title from A to Z. It’s not a simple graphical upgrade, far from it. The studio even talks about a “reinterpretation” of its RPG with this remake.
So we’re going to get a deeper lore, new characters, new lines of dialogue, a revised soundtrack, a new game engine with graphics worthy of a big production of our time… The idea is really to recreate a new title from a script base laid out by FF VII. We know, however, that the title doesn’t offer an open world.
In terms of gameplay, we’re also wiping the slate clean. Once the turn-based fighting is over, we move on to real-time dynamic fighting. It’s enough to upset the habits of the players. But for those who wish to get closer to the original experience, it will be possible to activate a mode that takes up the formula used more than 20 years ago, with the obligation to wait for the ATB gauge to fill up before being able to perform an action.