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Definitive Edition Review – A Link between swords

Definitive Edition Review – A Link between swords

Each Legend of Zelda game is the same…and ye it is not. While core elements may endure between sequels and console generations, every game starring a certain lad who dons the green garb of the hero of legend has had something special to offer. Ocarina of Time played with time travel, Wind Waker focused on dominating its oceanic world and the latest Breath of the Wild toyed with the thought of combining freedom with creativity.

It is that lateral thinking that has always defined the Legend of Zelda, an action game that required creative thinking to overcome different obstacles. That is not to say that Link has not seen his fare share of battle over time, but giving gamers the tools to advance without even needing to draw your Mastersword? Now that is something special.

Hyrule Warriors: Definitive Edition is the complete opposite of this. It may have some plan at play, but it is a musou game through and through. What exactly does that mean? It is a power dream dialled up to 11, as you hack and slash your way through dozens of disposable minions as you leverage light, heavy and special attacks to do the maximum damage possible on a battle.

It is simplistic, yet cathartic in its implementation as even the fastest of conflicts has the capacity to deliver a bodycount that amounts in the thousands by the time the last bell has rung. Along with all that, you are also racing from hotspot to hotspot as you protected key strategic areas, reinforce troops and fighting back against some of the most deadly heavyweights pulled from Hyrule’s history.

That is where the true charm lies, as Hyrule Warriors: Definitive Edition not merely cherry-picks the best elements of decades worth of Legend of Zelda lore, but it does so in normal Koei-Tecmo Warriors style under Nintendo’s watchful eye. Each character has something to give, bugs are non-existent as well as the addition of all of the previously-released DLC for the Nintendo 3DS and Wii U versions combined makes it a meaty monster of a game to play.

The very fact that you could play it on the go, makes Hyrule Warriors: Definitive Edition that far better. While the docked activity on the Nintendo Switch is a buttery-smooth action experience that frequently clocks in a high frame-rate, that activity is a bit more dialed down to a more manageable experience on the move that hovers round the 30 frames per second mark. There is also a split-screen mode for players to jam some co-op action on, but unless your last name is Bravestarr and you have the ability to summon the eyes of the hawk (HAWK! Hawk! Hawk…), it is just too dang small to perform on. However, points for effort.

It is mostly stable, with only small dips in quality when you are performing some of the very graphically-intensive super-moves, but you will end up swinging steel with reckless abandon and couple drops between each slash of the sword as the hours roll by. I could wax lyrical for hours on Hyrule Warriors being a fantastic Zelda and Musou match, but honestly?

I believe Umar’s first review for Hyrule Warriors still does a bang-up task of distilling the magic of the wild spin-off into text. I have copied that below should you fancy a re-read, but if you’re looking for a brief final verdict on the Switch version of Hyrule Warriors? It’s among the greatest musou games ever made, lovingly rendered in green and filled to bursting with fan service material which makes you feel like Hyrule’s greatest badass.

Original review

2014’s Hyrule Warriors on the Wii U was quite the surprise for me personally. While I do like Musou (Dynasty Warrior-like) games, I was anticipating Hyrule to be just another spin-off, but it ended up defying and moving beyond my expectations by providing enhanced and flashy gameplay, tons of characters and manners, all wrapped up in a bundle that seemed, performed and sounded excellent. It was among the very content-rich Musou games I’ve ever played and one which had lasted service post-release with great DLC offerings and tweaks. Nintendo has decided to port that match, together with DLC included and new content and features to the 3DS. It’s quite the bundle when you consider everything you are getting and it’s really a fantastic experience on handheld. Unfortunately, the experience won’t be the exact same for all.

It is obvious that no single match will be enjoyed by every gamer, that is how it ought to be as personal taste will always differ. In the event of Hyrule Warriors Legends however, your enjoyment of this game will not be dependent on your preferences as much as the machine you are playing it on. Legends is publishing on both the New and old 3DS and while the two versions are basically the same, the gap in performance is quite gloomy.

I analyzed Legends on an old 3DS and the majority of my play time was on this system. Without beating around the bush, this edition of the game suffers from incredible slow down and while I’m used to the occasional frame drops by now, it isn’t the case here as large part of the game runs in a sub-standard speed. To add insult to injury, even with watered down images it can not even deal with that lots of enemies on screen and many just pop out of nowhere. Both of these things alone completely and utterly destroys two core principles of any Musou match; speed and a great deal of enemies onscreen at the same time.

When I have to be honest, I could not stomach much of the version and I did not put as many hours into this as I would with any other game I review. I was very dissatisfied and it would be shameful to present a half-baked inspection, so I was able to get a grasp of this game running on the New Nintendo 3DS and the disparity in performance was immediately evident. Not only did it seem better, but it ran smoothly, even when the battle was filled with enemies. This is clearly the way the game is supposed to be played.

With the New 3DS in hand, I could enjoy the port much more and I need to say, this game is in fact a perfect match for handhelds. The Adventure mode, which is essentially a massive collection of challenge maps, is really well-suited for fast pick up and play sessions along with the rewards for each challenge is rewarding, which makes you feel like you accomplished something in a short timeframe. Free Mode is also great if you do not need anything too strenuous and only want to run around and kill things. 1 addition that’s worth mentioning is the ability to immediately switch between different characters on the battle by touching their respective icon on the bottom display. It actually helps in developing a far more fluid flow to combat as it permits you to switch to a different character somewhere else on the map and actually is useful when you will need to quickly reach a keep that is under attack.

As mentioned previously, Legends includes all the DLC previously published on the WiiU version. I missed out on all that, so it was really fun getting to test out each the other characters such as Twilight’s Midna and the most beloved by all, Tingle. Beyond that, there is also a few never before seen figures as well like the female variant on Link, Linkle. She comes with her own side story and while there is nothing exceptional about it, I truly enjoyed her as a personality. Her moveset was extremely satisfying and her double crossbows made for some interesting combos that at times really reminded me Bayonetta or Dante from Devil May Cry. I really do hope we see more of her in other Zelda games.

Hyrule Warriors Legends looks fantastic on a Brand New 3DS, and while it is obviously nowhere near as great as the WiiU version, it translated well over to handhelds and keeps a whole lot of its counterpart’s visual flair. The soundtrack is still as great as I remember it to be and the guitar riffs from the Solidus Cave track still makes me want to rock out each time. It must be noted however that the 3D function is exclusive to New 3DS but you will probably never play it on because it causes a significant dip in performance, so it is kind of an unworthy feature.

I enjoyed Hyrule Warriors Legends, I truly did. It’s a simple game to recommend and its new content and attributes, updated gameplay and the addition of all of the WiiU’s DLC makes it well worth the purchase price, if, you get a New 3DS. I simply can’t advise anyone with an old 3DS to purchase this game. It runs at a snail’s pace, seems washed out and has horrible enemy pop in. If you feel low framerates may not bother you that much, there is a demo available for you try out, which will provide you a great indication of how the game operates.

Hyrule Warriors Legends is a fantastic game that’s unsatisfied with being a simple interface. Its new features and content, elegant gameplay and the addition of all of the original’s DLC makes this an easy recommendation.

Last Updated: May 28, 2018

Hyrule Warriors: Definitive Edition

Overview

Hyrule Warriors: Definitive Edition has all the quality of the 3DS version that built on the Wii U first (and a few of the recent Fire Emblem Warriors improvements added for good measure) and none of the downsides.

Hyrule Warriors: Definitive Edition was reviewed on Nintendo Switch

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About the author

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Sukhdev Singh is a Business management graduate, with superb managerial skills and leadership abilities. He always has an approach of “leading from the front” which keeps us all motivated and inspires us to work more efficiently. He has an incredible amount of experience in the blockchain field as he has worked with a Crypto start-up based on blockchain. His cheerful personality always lifts our spirits and always makes sure that the work at VerifiedTasks is top-notch.

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