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Advanced Daily Adjusters
- Sunny plan: Sun damage increases slightly for all sources.
- Fighter: Melee skills do more damage and recharge much faster.
- Iron: Enemies are healthier and are not affected by damage.
- Legendary Lost Sector (PL 1250) : The Hidden Void, Europe, The Foot Falls….
- Lost main sector (PL 1280) : Veles Maze, Cosmodrome, drop a helmet.
- The altars of the weapon of sorrow: Blasphemer (Shotgun)
- Major Specter: Causes additional damage to powerful enemies.
- Rasputin’s blessing: Collecting a warm wind cell increases the chances that your next seraphim shot will create a warm wind cell.
- Upgrade module (1-to-1 upgrade kernel and 10 legendary shards 25 seraphim and 5000 glitter)
- Upgrade module (1 core for 1 and 10 Legendary Shards 25 glacier stars and 5000 sparklers)
- Prism Upgrade (Core Upgrade 1 for 10 and 25 Baryon Bough and 10000 Glimmer)
- Prism reinforcement (1 to 10 core reinforcement and 25 ice creatures and 10000 mica)
- Increasing brightness (1 for 10 enhanced prisms and 100 twilight and 50,000 sparkles)
Replacing the gear material
- Acquisition of expansion prisms (1 for 400 legendary shards)
- Buy enhancement roots (1 for 30 legendary shards)
- Buy mica (10000 for 20 etherspirals)
- Buy Sunset Shards (5 for 5000 shimmers)
- Purchase details (legendary 5-for-1 distributor)
- Buy an ether coil (5 for 5000 mica)
- buy baryon branches (5 for 5000 glitter)
Acknowledgement of receipt
Crow, the spider shooter…
|Game hunting: Fallen or gone||Repeated bonuses for certain hive fighters or fallen fighters.||1 (random target)||XP|
|Profit in primary ammunition||Defeat fighters and guards with weapons that use primary ammunition. Winning Guardians offer the most effective advancement.||30 primary combat weapons||XP|
|The profits of a breech-loading grenade launcher||Defeat fighters and guards with loaded grenade launchers. Winning Guardians offer the most effective advancement.||15 grenade launchers||XP|
|Winning with an empty gun||Defeat the fighters and guards with Void’s weapon. Winning Guardians offer the most effective advancement.||30 Empty weapons||XP|
|victory in a hand-to-hand combat||Defeat the fighters and guards with melee attacks. Winning Guardians offer the most effective advancement.||5 Melia||XP|
Fallout commander, Vanguard.
|One shot, one kill.||Defeat enemies with precise damage.||25 Accuracy||XP & 5 Vanguard Tactician Token|
|From the city centre||Defeat multiple enemies at once with your Super.||2 Multiple murders||XP & 5 Vanguard Tactician Token|
|Vanguardian||Defeat your enemies with every stroke.||50 fighters||XP & 5 advanced tactical tokens|
|They were masters||Defeat the fighting champion by nightfall: Ordalee.||5 Masters||XP & 5 Vanguard Tactician Token|
Jesus Christ, the Crucible.
|According to the code.||Defeat your opponents.||10 Opponent reports||XP and 5 demolition tokens and 15 value points|
|High energy||Defeat enemies with any energy weapon.||5 energy weapons||XP and 5 demolition tokens and 15 value points|
|Scope||Defeating enemies with grenades.||1 pomegranate||XP and 5 demolition tokens and 15 value points|
|Liquidation process||In case of elimination, the single tricks win.||1 Winning||XP and 5 demolition tokens and 15 value points|
|The Elite Executioner||Defeating difficult opponents in The Gambit.||The 10 Fighters Challenge||XP & 30 dishonorable rating points|
|Online||As a fireteam, defeat the enemy Guardians at The Gambit.||5 guards||XP & 30 dishonorable rating points|
|Don’t peek.||Use the skills of The Void to defeat your enemies in The Gambit. Defeated guards are worth extra points.||15 Possibility to leave blanks||XP & 30 dishonorable rating points|
|Messenger, for as long as it takes.||Victory over primitive emissaries in gambit games.||2 envoys||XP & 30 dishonorable rating points|
|European Finishing||Victory of the Fallen in Europe with finisher.||10 favors||XP|
|Increased accuracy||Defeat Vex on Europe with precise finishing blows.||20 Vex||XP|
|Without leaving a trace.||Defeat fighters in groups of 2 or more in the lost areas of Europe with the Trace rifle.||10 Tracer gun||XP|
|Golden Age Treasure||The vaults in the Abyss of Asterion.||5 crates||XP|
|Calibrating the handgun||Calibrate your hand cannons against each target. Earn progression bonuses with accuracy and against Sentinel’s opponents.||100 Hand Cannon||XP & 2 mod. Parts and essential improvement|
|Calibration of a tracer gun||Calibrate sniper rifles against any target. Enemy guards and quickly defeated targets are the most effective progression.||100 Track finder gun||XP & 2 mod. Parts and essential improvement|
|Calibration of heavy grenades||Calibrate grenade launchers with heavy ammunition against each target. Enemy guards and quickly defeated targets are the most effective progression.||100 grenade launchers||XP & 2 mod. Parts and essential improvement|
|White calibration||Calibrate the Void Weapon against each target. Earn progression bonuses with Power Weapons and against Guardians enemies.||100 empty weapons||XP & 2 mod. Parts and essential improvement|
Eris Morne, Luna.
|I said what I was splintering…||Collecting fantastic fragments, overcoming nightmares. The nightmares are in the Port of Mourning and the Lost Sectors.||2 Composite Fragments||XP and 5 strands of helium|
|The Candidate for Inevitable Death||Defeat fighters in groups of 3 or more with a power weapon without taking damage in between.||10 Beauty enhancement||XP and 5 strands of helium|
|Arms runner||Quickly defeat the fighters in groups of 2 or more with a Machine Gun||15 Quickly collapsed||XP and 5 strands of helium|
|Where they come from.||The defeat of the Hive ship in the mouth of hell on the moon.||25 Beehive||XP and 5 strands of helium|
Magic lectern, Luna.
|There’s nothing to be afraid of.||Defeat the warriors in Nightmare Hunters with Void Damage.||20 The vacuum||XP & 1 fantastic piece|
|End of the hunt||Defeat the fighters in Nightmare Hunts with finishers.||12 finishers||XP & 1 fantastic piece|
|Dream Logic||Find the lost sector of K1 Logistics and dispel the nightmare there.||3 Nightmares||XP & 1 fantastic piece|
|The dead zone of dreams||Overcoming nightmares in the lost sectors of the European death zone.||8 Nightmares||XP & 1 fantastic piece|
Spider, confused bank
|A skinny herd||Defeat your enemies on the Coast of Entanglement.||50 enemies defeated||XP & 5 Ether Spiral|
|Wreckage and scum||The defeat of the hive ship in Saturn’s Jetsam.||35 The basket is broken||XP & 5 Ether Spiral|
|Coastal protection||Hold two community events at the Putin Bank.||2 Completed public events||XP & 5 Ether Spiral|
|Lost on landing||Explore the yard of the Lost Kingship in the area where the thieves landed on the sunken shore.||1||XP & 5 Ether Spiral|
Devrim K, EDZ.
|Superhuman||Defeat multiple enemies with a single super while in the ZED.||3 Super-multi-kill ability||XP & 10 Twilight flashes|
|Public Works||End of the mass meetings in the EDZ.||2 Completed public events||XP & 10 Twilight flashes|
|Trashman Saltworks||Load the boxes into the EDZ.||5 looted crates||XP & 10 Twilight flashes|
Sho Han, Cosmodrome.
|Targeted practice||Defeat the fighters in the spaceport with precise damage.||20 Accuracy||XP and Spinmetal blades|
|Explosion||Defeat the fighters in the spaceport with your ability to throw grenades.||5 Grenada||XP and Spinmetal blades|
|Bring your toolbox||Defeat the fighters in the spaceport with one of your skills.||10 competences||XP and Spinmetal blades|
|Specialties||Defeat the fighters in the spaceport with an energy weapon.||10 energy weapons||XP and Spinmetal blades|
Of course, Ness.
|war machine||Delivering the weapon of strength to Nesses by killing a few people.||3 Destruction of energy||XP & 10 Micro-phase matrix|
|Information Assistant||Buy Lost Sector Cache Codes on Nessus.||2 payment codes purchased||XP & 10 Micro-phase matrix|
|Blank information||Untie Nessus.||30 clear-cut murders||XP & 10 Microphase matrix|
Unfortunately, Petra’s daily bonuses cannot be obtained via API. Feel free to share them in the comments!
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- D2] Weekly thread reset [2021-01-19].
The night is ordinary: Modifiers for inverted bolts: At night: Ordalee: Empathic skill: Enhanced radar. Do more damage in a fight. At night: Ordalee: Hero All previous modifiers Champions : Unstoppable: This mode features unstoppable champions that cannot be stopped without the Unstoppable mode. Master: Barrier: This mode features barrier champions that cannot be played without…
- [D2] Daily Reset Wire [2021-01-13]
Vanguard Daily Modifiers Solar Monkey: Sun damage increases slightly for all sources. Grenadier: Grenades do more damage and reload much faster. Eclipse: Enemy melee attacks are much stronger, and radar is disabled. legendary Lost Sector (PL 1250) : Bunker E15, Europe, restores the Lost Chest Master (PL 1280) sector: The Hidden Void, Europe, drops its weapons….
- [D2] Daily Reset Wire [2021-01-07]
Daily modifiers of the avant-garde Arc Singe : Arch damage increases slightly for all sources. A heavyweight: Power weapons do more damage and have more ammunition. Founded: The damage in the air is significantly increased. Legendary Lost Sector (PL 1250) : The hidden void, Europe, the sinking legs, the lost sector (PL 1280) : Vélez labyrinth, kosmodrome, altars of falling helmets….
Posted by [D2] Daily Reset Thread [2021-01-27] for the game Destiny 2.
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