All the rewards from the Destiny 2: The Witch Queen Legendary campaign

The new content contained in Destiny 2: The Witch Queen Legendary campaign added two new endgame activities, the Trials of Osiris and Iron Banner. However, there were a few glitches that prevented eligible players from earning these rewards (see #1). Bungie has corrected this by implementing an update on December 20th to allow all players access to their respective loot pools.

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In the run-up to the enormous expansion’s release, the plot of Destiny 2: The Witch Queen has taken center stage. Bungie plans to upgrade the narrative mode with a Legendary difficulty setting, which will include more aggressive and strong foes, new activity modifiers, and, of course, more treasure.

Campaign Reward: Legendary

This Week on February 10th The prizes for completing the extra challenge Legendary gives were disclosed in a Bungie article. They spoke about how each narrative mission will include one to three “big encounters,” each with its own boss battle and the obligatory treasure chest at the conclusion. Completing these battles at Legendary level will generate two of these chests, tripling your gear, upgrade materials, experience, and money. Players will also get access to Throne World equipment more quickly, making the plot essential for perfecting the perfect roll on all of the new toys.

Guardians who finish all of the narrative missions on Legendary will get an eight-piece set of armor for 1520 Power, which is 20 points more than the soft cap of 1500 available in ordinary play. Any leveling above 1500 must come from Powerful gear sources, thus completing Legendary tale missions early is a big plus, particularly if you want to try the new Raid action right away.

Completing the Legendary narrative also nets you a Triumph, an insignia, eight upgrade modules for infusing gear, and unique The Witch Queen Exotic armor, which is normally only available in Legend and Master Lost Sector treasure. There are other Bungie goodies up for grabs, however the ad doesn’t specify what they are. If history is any guide, it’ll be an in-game voucher redeemable for stuff from the Bungie Rewards Store.

All-the-rewards-from-the-Destiny-2-The-Witch-QueenBungie provided this image.

What is the Legendary Campaign’s Difficulty?

Guardians shouldn’t anticipate The Witch Queen’s Legendary tale missions to put them to the test, but they won’t be simple either. “The Legendary campaign is supposed to be tougher than a Legend Nightfall, but it is easier than a solo dungeon or running a Grandmaster Nightfall,” according to Bungie. So, with a few restrictions, you can master Nightfall difficulty? It’s a bit unclear, but the increased amount of prizes would justify that degree of difficulty.

To keep the difficulty throughout the expansion, Bungie made sure that every encounter has a maximum Power rating, so there’s no way to overlevel, even if you grind. Of course, being below a suggested Power maximum will make this more difficult, but that’s the point of the Legendary setting. Guardians can go right in, but those who do will have to suffer with the horrors of getting gear checked.

Legendary tale missions may be completed alone or with a Fireteam, and they scale appropriately. Given the additional Guardian skills and equipment possibilities, it won’t be a one-to-one switch, but the greater difficulty should be manageable with a one-person squad.

It’s a good idea to play through the campaign on Classic level to get a sense for the flow, depending on the length and complexity of the missions. When the actual battle begins, the extra experience, gear, and ability knowledge will come in useful. And, most of all, completing a task adds a node to the Director map, allowing any Guardian to relive the horrors of Savathun’s Throne World at any moment.

The “beyond light removed from gamepass” is a bug that has been present since the launch of Destiny 2: The Witch Queen Legendary campaign. Bungie has released a patch to fix the issue.

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